5 Things We Want To See In A Resident Evil 4 Remake For PS5 (& 5 We Don't) > 자유게시판

5 Things We Want To See In A Resident Evil 4 Remake For PS5 (& 5 We Do…

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작성자 Dawna
댓글 0건 조회 3회 작성일 25-11-21 21:20

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If the remake of Resident Evil 4 decides to trim the fat in a similar way to 2 and 3, it will lose moments like this. The original is the longest game in the franchise by a significant margin, and this is for good reason. Each major location is like a game in itself, taking time to introduce you to their threats, puzzles, and further intricacies before things inevitably descend into an avalanche of action. You hurl grenades around like other modern entries, but here it feels earned, like you’ve triumphed over unstoppable horrors and can finally take your revenge. The campaign being cut short would rob these moments of their brilliance, and this isn’t how newcomers should experience one of the best survival horror games ever concei


If Resident Evil 4 Remake follows the tradition of its original counterpart, Resident Evil 4 would certainly be more action-oriented than the Resident Evil 2 and even Resident Evil 3 remake's, the latter of which took on a more action-oriented approach than the for


It could be that I’m worrying over nothing, and Capcom plans to do Resident Evil 4 all the justice in the world, but many of the habits it has formed and repeated over the last generation have me thinking otherwise. I hope I’m proven wrong, since I’m still so excited for such a reboot, but not if it does a disservice to what came before


With Resident Evil Village opting to retread this sacred ground and falling short in the process, I’m worried that a full remake might fall to the same fate, but considering the trend of Resident Evil remakes, I imagine it’s going to happen whether we like it or not. Now don’t get me wrong, I can’t wait to see what it does with Leon’s journey on the new, more powerful consoles, but I also don’t want to come away from it feeling underwhelmed, to feel that perhaps the past should have been left exactly where it belongs. Only time will tell, but right now, I remain unconvin


This system was a clear upgrade over the simple six to eight inventory slots available to players of the Resident Evil titles prior to the fourth installment, as it added a unique puzzle-like component to managing your inventory. There's a certain sense of accomplishment that a player feels when they look over their meticulously ordered attache case after shifting around weapons to maximize available sp


This revelation not only ties a potential Resident Evil 4 Remake closer into the fabric of Resident Evil's universe and timeline, but Resident Evil 4 Remake could also provide a lot of possible background information and insights into the creation of the Nemesis in Resident Evil 3, specifically the mysterious parasite that helped create the Nemesis in Umbrella's European facilities. The origins of this Nemesis parasite will hopefully be addressed in Resident Evil 4 Rema


Like most Resident Evil games, ammo can be scarce early on. Know what isn’t so scarce? Weapons. Why couldn’t Leon use the various hatchets, pitchforks, scythes, and so forth of his enemies in the origi


While the original Resident Evil 2 and 3 are fairly similar games, Resident Evil 4 is an action-oriented title with a faster pace than its predecessors. This variation in source material means that the Resident Evil remake series is likely pushing into new territory, leading to debate on what should and should not be changed from the original g


By all measures, Resident Evil 4 was a very good-looking game for its time. Some incredible animations and advanced textures have helped it hold up graphically in the years since its release, and it's still easy to see why the game was so technically impressive to players in 2


The Resident Evil franchise has always had a goofy, B-movie charm that makes up a large part of the series' character. Campy one-liners, embarrassing voice acting, and outrageous monsters channel the feel of a low-budget horror film on late-night television, contributing levity and charm to the experience without undermining the sca


In general, the controls to Resident Evil 4 do not need much updating. Movement is strategic and intense, aiming is swift and responsive, and the animations are crisp and memorable. The camera, on the other hand, could use a little bit of w


On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa


Rumors and leaks of a Resident Evil 4 Remake currently point to a potential release date in the year 2022. According to the rumors, the original director of Resident Evil 4 , Shinji Mikami, rejected an offer to lead this new project, but offered advice on the direction it should


Spectacle is all well and Star Wars Jedi good, but it’s short-lived, and doesn’t stick in your mind like the haunting corridors of Raccoon City Police Station. I’m not going to remember the Lady Dimitrescu boss battle for years to come, but Leon’s first hesitant steps into Raccoon City are already cemented into my mind. Resident Evil 4 is filled with moments like this. Despite being a rollercoaster ride of gunfights and boss battles, it never fails in making you feel vulnerable. Leon could have a fully upgraded arsenal at his disposal, but not taking his surroundings into account would lead to an untimely de

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