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Remakes Are Going To Save Virtual Reality

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작성자 Christoper
댓글 0건 조회 2회 작성일 25-11-21 13:42

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Garnering universal praise when it debuted, Super Mario Maker 2 faded into the backdrop oddly quickly. Perhaps the game just did not feel different enough from the first entry to have staying power, at least in terms of attracting mainstream attent

Her presence in Breath of the Wild 2 doesn’t inspire confidence. In past trailers she explores the underground caverns of Hyrule Castle with Link before coming across the corpse of Ganondorf. It’s cursed or something, so our hero is quickly infected with an ancient curse as Zelda is yeeted into a dark hole of oblivion. I desperately hope she isn’t stuck there for the entire story as a generic damsel in distress, because the first game helped prove that her character is far more than the archetypal mould from which she was born. Nintendo needs to subvert expectations, whether it be through additional playable characters or a narrative that is far from traditional. Pull a Majora’s Mask - we rarely see numbered sequels in the canonical timeline, so it’s time to try something that isn’t afraid to alter the landscape.


Is there anything that can save VR? Before I played Resident Evil 4 VR, I probably would have said this is as good as it gets for the Quest 2. Now that I’ve got my hands on it, however, I firmly believe that remakes are the future of

Princess Zelda is sporting a new haircut in Breath of the Wild 2 , which seemingly isn’t a subtle hint that she’ll end up as a playable heroine in the upcoming sequel. Instead, it’s a new look for a main character who has saved her kingdom, witnessed the loss of countless loved ones, and managed to survive and continue with a life she’s afraid isn’t deserved.


As a VR enthusiast, it’s hard to understand why the Oculus Quest 2 still hasn’t hit critical mass. It’s not a matter of cost: the Quest 2 is half the price of the PS5 and Xbox Series X and less than a third of a 30-series GPU, and unlike all of those, is widely available. It’s not due to a lack of content either. There are hundreds of games on the Oculus store, and at least a dozen I would consider must-plays. There are even more if you have a decent computer to link to, like Half-Life: Alyx , Star Wars Jedi Wars Squadrons, and my personal favorite, Insomniac’s Stormland. I don’t think it's an accessibility issue either - at least not for the vast majority of potential VR players. Resolution and high refresh rates have virtually eliminated the disorientation of early VR, and even if you’re especially squeamish, every game has plenty of settings built in that help eliminate any discomfort. If you ask me, the Quest 2 ought to be as ubiquitous as the equally-priced Nintendo Switch, but as of this past July, the Quest 2 has only sold four million units to the Switch’s


The last 2D Zelda was released in 2004 - The Minish Cap . It was followed by Twilight Princess , Phantom Hourglass, Spirit Tracks, Skyward Sword , A Link Between Worlds, Tri Force Heroes, and Breath of the Wild. Now, we have a sequel to the latter on the way. 2D Zelda seems to have died out, but that’s because 2D as a whole has seemingly been tossed to the wayside. Even now, remakes of 2D games opt to 3Dize them (if that isn’t a term, it is now). When I say that Nintendo should release another 2D game, I’m not talking about a remaster or remake or even the style of the 2D games but in 3D a la Link’s Awakening for the Switch. I’m talking flat, 2-dimensional sprites - the whole kaboo


The majority of the enemies in Resident Evil 5 are infected with Las Plagas parasites, which came from Spain. Essentially, in Resident Evil 5 , the player is fighting against Las Plagas-infected monsters that happen to have spread on the territorial grounds where the T-Virus was discovered decades earlier, but without any inclusion of T-Virus zombies during the actual events of Resident Evil 5 . And yet, previously, fans were simply supposed to believe the T-Virus and Las Plagas parasites have little or no historical connection in usage and resea


If anything, its sequel is likely the primary candidate to accomplish such a feat, with the recent reveal trailer unveiling an experience that isn’t afraid to be vastly different, while also remaining true to the masterful foundations it was built upon. While the Divine Beasts were grandiose monoliths and the various civilizations of Hyrule were saturated in fascinating glimpses of a wider culture, much of the real beauty was found in Link hims


As Nintendo stuck very close to the original game's blueprint, this is, ultimately, still the same Super Mario RPG that has been around for decades. It looks better and comes with a few quality-of-life adjustments, but the campaign does not have much in the way of new content. Consequently, players who have completed the original version and do not feel like revisiting it might want to hold off on picking up the remake. However, this also means that Super Mario RPG has all the same positives as its ancestor, including frequently hilarious dialogue and a world that is fun to explore. While generally the same, the combat is also improved thanks to the addition of a new special combo mecamper-standing-beside-tent-with-axe.jpg?width=746&format=pjpg&exif=0&iptc=0

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